
Attention Raiders!
Violent hurricanes are sweeping topside, forcing new methods for low-visibility fight, highly effective gales, and hurtling particles. Scouts have noticed two new ARC sorts within the Rust Belt; we advise warning whereas the storm runs its course, however those that know the right way to learn the climate will discover alternative within the chaos.
What’s New?
- Hurricane Map Condition
- Two New ARC Enemies
- The Weather Monitoring System – Seasonal Player Project
- Free Raider Deck
- Dam Battlegrounds Map Update
- Expedition Window
- Facial Hair Customization
Read extra right here:

Patch Highlights
- Weapon balancing for Stitcher, Kettle, Venator, Jupiter and Aphelion.
- Added a piano as an interactable object on the earth.
- Prevented enabling all NVIDIA Freestyle filters concurrently to take away an unfair visible benefit.
- Feats can now be rerolled thrice per day without spending a dime.
- Removed PvP Feats, up to date a number of present Feats and added a number of new ones.
- Ziplines can now not be positioned on carryable objects.
- Mines, traps, or distant flares can now not be positioned on different deployables.
Balance Changes
Weapons
In 1.13 we shipped an replace that included an optimization repair for our weapons, however as lots of you observed this had the unexpected consequence of decreasing the full hearth-price of semi-automated weapons. In 1.13.1 we reverted that repair, however one thing else made it into the replace that should not have.
Many of you could have reported a “shadow buff” to the weapons, and after investigating it we discovered that 1.13.1 had inadvertently impacted our weapon enter buffers. Where you beforehand must time your inputs to the meant cadence of a weapon to achieve its full potential, you might now as an alternative spam-click on the button, successfully bypassing any ability requirement to study the weapon’s cadence. We need to hold a few of that ability expression, however we additionally acknowledge that what we had beforehand did not really feel very responsive. To handle that and land in some kind of center floor, now we have since added extra levers for us to regulate the weapon enter buffering window on a gun-to-gun foundation, and we have adjusted the semi-automated weapons accordingly. The weapons ought to now nonetheless be extra responsive to fireside when spam-clicking, however the gamers who select to tempo their photographs will see higher outcomes.
In addition to those modifications, we have additionally been trying into the steadiness between our low tier and excessive tier weapons. A number of you could have expressed considerations that some low tier weapons outperform our larger tier weapons at considerably lowered value, and we’re hoping to shift that steadiness a bit whereas nonetheless maintaining a few of that flexibility to punch above your weight if you’re expert sufficient. We’re beginning by decreasing the general TTK of the Stitcher and Kettle, and growing the maneuverability of the Aphelion and Jupiter. We’re additionally taking a second stab on the Venator, which nonetheless appears to be dominating a whole lot of our PvP encounters.
Stitcher
Dev Note: The Stitcher has performed its position nicely as a detailed quarter weapon that rewards considerate positioning, however we have discovered that its quick TTK can typically result in conditions the place you are ambushed and killed earlier than you could have a lot time to react. As lots of you could have identified, the excessive headshot injury is a big contributor to this downside. The TTK is usually effective when the weapon is aimed on the heart of mass, however whenever you get shut sufficient to land the vast majority of the photographs in your goal’s head, we see TTK numbers which can be a lot sooner than different weapons. These modifications goal to carry that headshot TTK a bit nearer to the physique shot TTK by each decreasing the total-spray accuracy of the weapon, and decreasing the headshot multiplier.
- Reduced Headshot Multiplier from 2.5 to 1.75
- Reduced Base Damage from 7 to six.5
- Increased Per Shot Dispersion by round 50% (Making it bloom sooner)
Kettle
Dev Note: The Kettle has been in a little bit of a bizarre place. Its excessive injury output was meant for use in a extra medium vary setting at a extra deliberate tempo, however we see lots of you bringing it up in shut quarters and successfully turning into an SMG. We need to distinguish it extra from the Stitcher, however we additionally see that you just benefit from the versatility of this weapon. So we’re decreasing the bottom injury to carry its TTK extra in line, however we’re maintaining the excessive headshot multiplier to see if we are able to push gamers to go for extra headshots.
- Reduced Base Damage from 10 to eight.5
Venator
Dev Note: Since the final nerfs to the Venator in 1.3.0, we have saved a watch on our information to see the way it performs. During this time lots of you could have raised considerations that it is nonetheless dominating in PVP, and our information has proven that it is among the highest performing weapons within the sport proper now. For a weapon of this tier we would like it to carry out nicely, however possibly not this nicely. We’re an total nerf to its injury to carry down its TTK, and if that does not work we would must look into its ammo consumption and price effectivity.
- Reduced Headshot Multiplier from 2.5 to 2
- Reduced Base Damage from 9 to eight
Jupiter
Dev Note: In PVP, the Jupiter does essentially the most headshot injury within the sport, but it surely’s fairly troublesome to hit headshots with it at longer ranges. You’re additionally fairly susceptible whenever you use it in nearer ranges since lacking one shot will make you a sitting goal till you both reload or swap weapons. We’re growing how a lot you zoom whenever you use ADS to present you a greater view of the targets you are attempting to hit, and we’re decreasing its equip and unequip time to make it simpler to swap to a secondary weapon to comply with up in your shot.
- Improved ADS Magnification from ~1.9x to ~2.2x
- Improved Equip Time from 1.2s to 1.05s
- Improved Unequip Time from 0.9s to 0.75s
Aphelion
Dev Note: We weren’t fairly proud of the earlier balancing of the Aphelion. It was meant to be a extra PVP centered legendary weapon, but it surely could not fairly sustain with the pacing of lots of our different PVP weapons. We’ve made some modifications to make it really feel much less cumbersome and a bit extra nimble to make use of, to make it extra viable in PVP.
- Reduced Base Reload Time from 4.5s to three.5s
- Reduced Time Between Shots from 0.9s to 0.7s
- Reduced Vertical Recoil by ca 50%
- Improved ADS Settle Speed by ca 35%
Item and Crafting
Energy clip
- Now out there by default within the Workbench.
Item Value and Cost Changes
Following merchandise values and prices have been adjusted with applicable recycle and salvaging changes:
- Deadline
- Value elevated from 5,000 to six,000.
- Trader worth elevated from 15,000 to 18,000.
- Added a brand new ARC half as a crafting value.
- Trailblazer
- Value elevated from 1,600 to 2,200.
- Trader worth elevated from 4,800 to six,600.
- Added a brand new ARC half as a crafting value.
- Wolfpack
- Value elevated from 5,000 to six,000.
- Added Rocketeer Driver as a crafting value.
- Reduced Refined Explosive value.
- Vita Spray
- Value elevated from 3,000 to three,400.
- Added Tick Pod as a crafting value.
- Showstopper
- Value decreased from 2,200 to 2,100.
- Added Hornet Driver as a crafting value.
- Changed crafting element from Advanced Electrical Components to Electrical Components.
- ARC Parts promote worth has been lowered to raised replicate their crafting and development makes use of.

Content and Bug Fixes
Achievements
- Fixed a difficulty the place the “Blindsided” achievement typically didn’t set off as meant on the primary try.
Animation
- Fixed numerous animation points whereas vaulting.
- Fixed a difficulty the place some weapons did not drop magazines throughout reloads.
- Fixed a difficulty the place reattaching to a ladder after leaping may distort the climbing animation.
- Polished equip animations for pistols and hand cannon to raised match timing and cut back visible popping when switching from unarmed.
- Improved arm and weapon positioning when swapping shoulders to stop visible popping in the course of the transition.
- Fixed a difficulty the place fall injury wouldn’t get utilized if the participant was in a knockback animation.
- Polished low-well being response animations for improved readability.
- Fixed weapon-shake animation incorrectly triggering indoors throughout freezing climate; it now solely happens open air.
ARC
- Fixed a difficulty the place Surveyors and Fireballs may open prematurely earlier than stabilizing.
- Reduced erratic motion of ARC components when they’re caught to a looted merchandise.
- Hornets now hold their higher armor after being destroyed, making the lootable piece simpler to tell apart from Wasps.
- Fixed a difficulty the place the Rocketeer typically wouldn’t shoot regardless of having a transparent view of its goal.
- Reduced circumstances the place the Sentinel’s photographs may go by way of geometry when its weapon clips into partitions at very shut vary.
Audio
- Limited bullet sound results per set off pull on burst weapons to the burst measurement to stop further photographs from taking part in.
- Reduced audio stuttering on decrease-spec PCs for smoother, extra constant sound throughout gameplay.
- Lowered non-radio voice volumes: in-sport dialogue.
- Fixed a difficulty the place sliding on stairs or particles may trigger audio stutters.
- Scrappy has acquired your suggestions about being too noisy, he’ll now attempt to cluck much less incessantly.
- Reduced total quantity and rebalanced the menu SFX and music combine for a extra comfy Speranza expertise.
- Shortened one tube deployment music monitor that lingered for too lengthy in session.
- Birds perched on ziplines now screech with appropriate positional audio when startled.
- Decreased audio occlusion / obstruction barely throughout the board and particularly for gamers .
- Updated acoustic guitar music tracks.
Cosmetics
- The Volare Set
- The Surgeon Set
- The Devotee Set coming quickly.
- Added a brand new facial hair customization choice.
- Fixed incorrect visor glass materials on the Marco outfit’s inexperienced coloration variant.
- Fixed numerous situations of clipping on sure outfits.

Gameplay
- Added a piano as an interactable object on the earth.
- Fixed a difficulty the place interactions may very well be triggered from too distant, permitting gamers to open doorways, begin hatches, or loot gadgets with out being close by.
- Hold and steady interactions now cancel when equipping one other merchandise or weapon.
- Fixed a difficulty the place gamers may develop into unable to maneuver after being revived with a defib.
- Prevented gamers from standing on or being carried by thrown grenades and different non-walkable gadgets.
- Added lacking gamepad goal help for Sentinels, Turrets, Shredders and Surveyors.
- Disabled queuing for Practice Range whereas in a celebration to stop matchmaking errors.
- Fixed a difficulty the place a downed raider’s physique may block hatch extraction by triggering a search immediate.
- Prevented enabling all NVIDIA Freestyle filters concurrently to take away an unfair visible benefit.
- You can now make purchases with seeds and free loadout augments even when your stash is overflowing.
General
- General efficiency enhancements.
- Fixed some popping points.
- Fixed a crash when launching the sport with DirectX 11.
- Fixed a crash that might occur when traversing ziplines.
Maps
General
- Fixed damaged interactions close to the highest of sure ladders.
- Fixed lacking collision on a number of setting props to cut back clipping and unintended traversal.
- General lighting fixes throughout completely different maps.
Buried City
- The likelihood of discovering uncommon loot in chimneys has been lowered barely throughout Bird City map situation.
Stella Montis
- Fixed a number of collision points on Stella Montis (Lobby, Atrium, Loading Bay, Train Station tunnels, Seed Vault) to stop gamers from reaching out-of-bounds areas utilizing the ‘Unstuck’ perform and to handle photographs coming from the Lobby ceiling.
- Adjusted night time lighting on Stella Montis to enhance visibility in darker areas.
- Improved night time-time visibility on the Seed Vault extraction by including native lighting.
- Fixed a difficulty the place lowered Spillway bridges nonetheless displayed an interplay immediate, interplay is now accurately disabled when the bridge is down.
- Fixed a difficulty that allowed gamers to get on prime of metro trains.
Blue Gate
- Improved thunderstorm lighting for higher visible readability.
- Fixed a difficulty the place gamers may exit of bounds within the Blue Gate tunnels.

Movement
- Adjusted ladder leap-off to match vault leap-off conduct, smoothing motion and stopping unintended momentum from speedy inputs.
- Fixed a difficulty the place sliding may clip by way of stairs and escalators.
Progression
- You can now reroll Feats thrice per day without spending a dime.
- Removed PvP Feats, up to date a number of present Feats and added a number of new ones.
- Added an Expedition catch-up system to earn missed Skill Points from earlier runs, with an up to date UI to trace your progress.
- Fixed a difficulty the place gamers sometimes didn’t obtain a ability level as indicated within the end result display screen.
- Candleberries in Blue Gate now depend towards the Harvest Plants trial.
Quests
- Added clearer ping labels for quest-associated world objects to enhance readability.
- Fixed a difficulty the place the subsequent goal pop-up in multi-step quests may very well be lacking or present a accomplished step. It now persistently shows the proper upcoming goal.
- Fixed a difficulty the place a quest merchandise may seem as world loot with out the associated quest being energetic.
Social
- When taking part in in a celebration, map choice now exhibits all places unlocked by the member with essentially the most rounds performed.
- Fixed a difficulty the place earlier teammates may seem within the Social tab’s In Proximity record after beginning a brand new session.
- Added clearer error messages when good friend requests fail resulting from too many outgoing requests or price limiting.
- Fixed buddies showing offline after they have multiple platform linked.
- Added the power to cover good friend requests.
UI
- Item pings for gadgets in containers now seem above the container’s interplay level and now not seem on the flawed location in sure containers.
- Added a prepared-up warning when deploying with Raider Hatch keys right into a map with no energetic hatches.
- Added icons to stock tooltips to point out recycle/salvage outputs.
- Fixed a difficulty the place squad colours may show incorrectly after squad modifications.
- Fixed a bug the place including a secondary keybind would overwrite the first keybind within the subsequent spherical.
- Updated localization for distinctive loot from new enemy variants to enhance in-sport naming and readability.
- Improved matchmaking messaging when some celebration members are nonetheless topside.
- Fixed a difficulty the place finish-of-spherical well being was not accurately proven for all gamers.
- It is now clearer whenever you be a part of a celebration which celebration member is topside when you’re in Speranza.
- You can now use the mouse scroll wheel to modify between pages within the Raider Deck.
- Polished UI textual content and up to date translations throughout supported languages.
- Added extra ping labels for numerous quest objects to enhance readability.
- Fixed a difficulty the place mouse smoothing may stay enabled regardless of being turned off, making certain the setting is accurately utilized at spherical begin.
- Improved the pink zipline preview when the zipline can’t be positioned.
- Updated login message to obviously clarify when entry is restricted as a result of the shared account proprietor has been banned.
- Fixed a difficulty in Expeditions the place the timer may go adverse after the departure countdown and the Sign Up button stayed energetic; the display screen now updates accurately and the button is disabled.
- Fix a difficulty the place the restore preview wasn’t displayed accurately when repairing gadgets.
- Crafting and recycling screens now show merchandise prices and rewards in a constant order for simpler studying.
- The VoIP icon within the HUD will now higher visually symbolize if the microphone goes to transmit or not if you happen to’re utilizing Push To Talk or Toggle To Talk.
Utility
- Pop Triggers and Spotter Relays can now be utilized in fast slots.
- The Spotter Relay can now be deployed as a entice that lures close by ARC.
- The Pop Trigger can now be deployed to roll ahead briefly earlier than exploding.
- Added a brand new Field craft merchandise: Shaker instrument.
- Adjusted Vita Spray so therapeutic applies constantly whereas in use to stop exploit circumstances.
- Fixed an unintended behaviour with the Snaphook inflicting it to drag gamers after it had been cancelled.
- Ziplines can now not be positioned on carryable objects.
- Fixed Zipline placement on ARC remnants that might eat the merchandise or depart it partially positioned.
- Mines, traps, and distant flares can now not be positioned on ziplines, or on different small deployables.
- The T3 Tactical (Healing) Augment now accurately states that therapeutic is utilized immediately.
VFX
- Fixed a difficulty the place Jupiter’s windup visible may face sideways, making the beam seem misaligned.
- Fixed a difficulty the place Trailblazer’s fuel impact may persist indefinitely if interrupted by the Matriarch’s protect.

Known Issues
- ‘Purchase Raider Tokens’ web page might seem in entrance of the inbox and profile web page when switching between them.
- Player animations might seem damaged when interrupting a search of the Baron Husk.
- Certain containers could also be unavailable to be interacted with.
- Ziplines positioned onto destroyed ARC components won’t seem accurately.
- Scrappy ‘Batting Helmet’ and the ‘Slugger’ outfit may not seem accurately within the occasion preview.
- ‘Comparative Study’ achievement typically doesn’t progress accurately after damaging the hanging drone dummies.
- The ‘Unyielding’ achievement/trophy fails to progress on console when knocking out raiders utilizing the related immediate.
- Some unintended VFX can seem sometimes.
- One of the brand new ARC enemies has an unusable interplay sometimes when destroyed.
- Flying ARC might typically seem caught in idle.
- Sometimes the Embark ID Discriminator fails to point out.
- Pressing LMB outdoors of the merchandise choose space closes the merchandise choose window within the Expeditions menu.
Anti-Cheat
When we shared our final replace about tackling unfair play, we didn’t totally convey the complexity and scale of what goes into cheat detection. Our defenses function on a number of ranges: some checks are easy and definitive, whereas others are behavioral and information-pushed and evolve over time. We additionally leverage broad gameplay telemetry and machine studying strategies to identify patterns that aren’t apparent at first look. These strategies take longer to develop, should adapt as sport programs change, and don’t at all times supply on the spot certainty the way in which blunt software program detections can.
We’ve not too long ago taken motion in opposition to completely different exploits and we’re additional tightening our guidelines and stepping up enforcement. Serious infractions now carry stricter penalties. Strong detections will obtain everlasting bans proper off the bat, whereas others will obtain a brief suspension and a single likelihood to appropriate the conduct. Recent updates to Family Sharing have strengthened our means to curb misconduct and streamlined the removing of unhealthy actors from the sport. We are getting ready to launch a scientific guide assessment of ban appeals. The sport is younger and the amount of telemetry is gigantic, however this course of ensures each case is dealt with with care as we proceed to study rapidly and make investments closely within the precision of our enforcement instruments.
Our devoted anti-cheat crew works tirelessly to maintain the sport honest. It’s an ongoing battle, and we’re dedicated to it.
//Ossen
And the ARC Raiders Team