Yesterday, hacker group ShinyHunters made good on their threat to release information stolen from Grand Theft Auto VI builders Rockstar Games by the use of a third-party service. Rockstar do not appear bothered by the leak, with one consultant calling it “a limited amount of non-material company information”, and the alleged secret titbits now in circulation actually aren’t on the identical scale as the infamous 2022 leak of WIP footage from GTA 6. Still, there are some fascinating gobbets in there. One is that Rockstar’s cashcow GTA Online makes quite a bit much less cash from microtransactions on PC, regardless of its regular following on companies like Steam.
It most likely will not shock you to listen to that GTA Online makes some huge cash normally. As handed alongside by Kotaku – who say they’ve verified that the numbers are from the alleged leaked information, however not been capable of affirm the latter’s authenticity with Rockstar – GTA Online made $9,592,109 every week throughout September 2025 to April 2026. Nine million {dollars} every week! Why, you may purchase nearly all of the DLC for a Paradox grand technique sport with that!
Of the whole, $8,245,974 was from console, with PlayStation platforms accounting for the lion’s share – PS5 gamers paid out $4,486,346 and PS4 gamers, $973,308. That’s round twice the $2,786,320 Rockstar earned from Xbox Series X and Xbox One gamers. And it’s, er, one level 4 zillion occasions the $264,273 they acquired from PC.
We do not are likely to do sales quantity tales on RPS, as a result of it is enjoying sports activities commentator for big companies and we don’t give a shit which explicit demon house octopus eats probably the most human souls (so long as it is not the Maw). In this case, although, the hole in alleged returns caught my eye.
Rockstar are usually elusive about precise platform sales divisions, however GTA seems lots common on PC. GTA V Legacy is thirteenth on the Steam most performed as of writing, and PC is the place all of the cool mods and role-playing communities stay, however Sony and Microsoft’s efforts to rework their front room monoliths into de facto desktops with a extra restrictive OS. No lower than Strauss Zelnick, CEO of Rockstar’s dad or mum firm Take-Two Interactive, observed last year that PC ports can account for over 40% of total sales, including that “we have seen PC become a much more and more important part of what used to be a console business”.
All of which renders Rockstar’s refusal up to now GTA 6 for PC slightly mysterious, however the alleged leaked microtransaction numbers make an unambiguous case for prioritising consoles and particularly, PlayStation.
In different information, Rockstar are proper in the midst of a legal fight with ousted GTA 6 developers amid allegations of union-busting and misconduct. They additionally lately laid off their head of AI amongst different staffers, following lukewarm sentiments from Zelnick about generative AI normally.